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China: Netgame proxy players

Categories: East Asia, China, Arts & Culture, Economics & Business, Ideas, Technology, Youth

Possibly the strongest unifying force for Chinese men under 30, fierce competition in internet-based roleplaying games has led to the development of an unusual new meta-occupation: proxy player.

Translates Virtual China‘s Lyn Jeffery [1]: “As the article explains, proxy player shops “网游代练”公司 arose to serve those who love online games but don't have the skills or the time to develop a mature character. Instead, they simply buy what they need. The people who are hired to develop virtual assets in-game are called ‘online game proxy players.'”